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The
Evolution of Private Intellectual Property Regimes in CyberspaceÊ
By
Jason Soon
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here for PDF version
The challenge
to formal intellectual property law posed by digital technology
and cyberspace arises at different levels. All intellectual
works1 which currently exist
at the level of ÔatomsÕ, whether literary text, audiovisual
works or a combination, can be digitised and converted into
ÔbitsÕ (Negroponte 1995).
Digital
works can be easily replicated and transmitted (Negroponte
1995). They can be accessed by multiple users. Finally, they
can be easily manipulated and modified. The latter characteristic
illustrates vividly BarlowÕs contention that copyright is
a relic of the predigital age when distinctions between text,
music and audiovisual works made sense (Barlow 1996). These
distinctions break down as different works can be combined
with each other in manifold ways. They are no longer embodied
in mediums with different physical characteristics.
When digital
works are put on the Internet, this magnifies the possibilities
for their transmission and mutation in ways uncontemplated
and unmonitored by their creators. The Internet, being an
unprecedented form of many-to-many communication, with its
possibilities for anonymity (e.g. through anonymous remailing)
will make it the bane of creators who expect levels of intellectual
property protection in cyberspace similar to what they can
get in the ÔrealÕ world.
Creators
may choose not to release their works into cyberspace. To
the extent that this is successful, it means loss of marketing
possibilities and hence forsaking possibly higher revenues.
However this strategy is likely to be unsuccessful. The proliferation
of copying technology will allow more people to digitise works
without the consent or knowledge of their creators.
However,
there are emerging technological and marketing solutions to
this issue which can both enhance the capacity of creators
to profit from their works and, more radically, possibly render
the formal apparatus of intellectual property law obsolete.
The purpose of this article is to survey these developments
and their implications for the future flourishing of the information
economy.
New
institutional technologies for the digital economy
Self-help
systems
A self-help
system enables a content provider to transmit content to potential
users while preventing access without payment (Dam 1999).
Most plans for implementing a self-help system involve Ôtrusted
systemsÕ. A trusted system follows rules governing the terms,
conditions and fees for using digital works. Users who want
to access works under a trusted systems regime will need to
subscribe to their own trusted systems.
The users
access the providerÕs work through their trusted systems on
terms and conditions negotiated via the two partiesÕ systems.
Using cryptographic methods, the two systems would send each
other verification messages as a security check to ensure
that they are both authorised systems rather than impostors
(Stefik 1997). After negotiation is completed, the work will
be unavailable on different terms. Thus if the bargain did
not include allowing the user to make a copy, attempting to
copy will yield an error message.
The trusted
system concept can be extended to a range of operations desired
to be carried out on works. For instance, a provider could
assign different digital property rights language to distinguish
between viewing rights and printing rights. For musical works,
a user could choose between paying a fractional amount everytime
he plays the work or a higher fee to play it as often as he
likes. Trusted systems can encompass automatic billing even
of fractional amounts to make micropayments convenient. Of
course, trusted systems only prevent copying of perfect digital
originals. A printed work can still be photocopied and played
music can still be recorded on audiocasette. However, these
copies will decay with additional copying, unlike digital
copies.
There
are currently many examples of companies selling digital self-help
systems. IBMÕs InfoMarket.html service, for example, consists
of three elements: i) Plug Õn Publish toolkits which give
publishers tools to help them securely package their content,
set up billing and accounting mechanisms and customise how
content is retrieved and displayed; ii) Cryptolopes or encrypted
envelopes which store content being distributed to users;
iii) a clearing-house which manages content access and payment
processing.
The InfoMarket.html
service allows users to search for and retrieve all forms
of content. Users who want to buy specific content will get
the contents in a cryptolope along with marketing details
and a brief abstract. The user pays for a private key to open
the cryptolope and the contents within can only be used in
accordance with the terms of the abstract.
The user
who transmits the work to others, rather than being a cause
of lower royalties, becomes a marketing department of the
creator (IBM 1995). This is because the work can be made to
revert into the cryptolope when not being used. Revenue is
made from interested recipients who pay for decryption during
use.
Superdistribution
At its
highest potential, self-help systems support superdistribution.
Superdistribution was a concept originally invented for the
software market. It builds on the insight that it is easier
to make software count how many times it has been used than
how many times it has been copied (Kelly 1995). As noted above,
free for all copying is also encouraged as a marketing tool.
Brad Cox (1994) also envisages that superdistribution can
create an unprecedented environment for collaboration in software
development.
The original
concept required participating users to equip their computers
with an S box, a protected module containing microprocessors
and a real time clock (Mori and Kawahara 1990).
The S
box has a metering program which enforces terms set by each
participating software vendor for executing that vendorÕs
products and usage monitoring of the relevant software. A
payment file is generated from all this information. These
files are encrypted and sent to a collection agency which
processes the files, including the required payments, and
send these to the providers. A clearinghouse keeps track of
all fund transfers. The clock in the S box suspends all services
other than transmission of payment files on default of payment.
Transmission of details can also be offline (e.g., by sending
over a memory card at regular intervals).
Digital
libraries
Another
grand conception aiming to encourage intellectual collaboration
is the Xanadu digital library concept.
The Xanadu
digital library is envisaged to be self-financing because
authors will pay fees for renting space in Xanadu in which
to place their works (Samuelson and Glushko 1993). They will
do so because they will get royalties everytime someone accesses
their works (e.g. reads their text). Royalties will be set
on a per byte basis to minimise administrative costs.
Users
who are not yet authors can earn revenues by creating derivative
works, including writing commentaries on preexisting works
or creating new versions of those works. This will be allowed
because one condition of membership is that the author must
consent to allowing others to make derivative works of whatever
they have stored. This consent will in turn be induced by
three incentives: the reciprocal right to make derivative
works of other authorsÕ creations; the royalties that will
be earned everytime a derivative work is made of their work;
royalties made everytime their work is part of a hypertext
link.
The second
incentive arises because of the technological nature of Xanadu.
The derivative work will be connected to the original underlying
work such that bytes from both documents will be called up
everytime a user calls up the derivative document. As for
the third incentive, everytime users traverse a set of links,
the link author gets royalties, as do the authors of documents
on both ends of the link.
The Xanadu
proposal has been criticised because of its inadequate incentives
for producing high quality works (Samuelson and Glushko 1993).
However, these factors can be refined at the margins in the
light of trial and error over time. What would make this even
likelier is if the system were able to compare itself to other
digital library conceptions and this is possible. Digital
self-help technology lends itself to the possibility of experimenting
with a diversity of private copyright regimes. The results
could be compared and contrasted, and out of this crucible
of experimentation, better regimes for creating and distributing
intellectual creations could be forged.
Restrictive
contracts and the end of fair use?
The self-help
systems discussed previously have prompted concern amongst
some copyright scholars (see Cohen 1998; Samuelson 1996).
It is
argued that the true consent of the user to such contracts
is problematic because the userÕs ability to signify consent
is limited to clicking or not clicking on whatever options
the provider makes available (Cohen 1998). It is alleged that
no real bargaining is involved in this process.
ÊHowever,
for the outcomes resulting from these contractual arrangements
to be so restrictive of user choices as to warrant legislative
tampering, one must postulate a level of market failure and
tendencies towards monopolisation in the cybereconomy unprecedented
in the real economy. This is highly unlikely.
The charge
levelled against such contractual arrangements, that they
cannot be responsive to choice because of lack of actual bargaining,
could also be levelled at all mass market contracts of adhesion
(Friedman 1998). It is based on a fallacy.
Bargaining
is not a costless good. We can make our preferences known
either through voice or exit. In the economic sphere, voice
translates to bargaining and exit translates to competition
i.e. moving to another seller. Getting a better bargain must
thus not be equated with engaging in actual bargaining which
is only one means to that end.
As long
as options for exit are not foreclosed: i.e., as long as there
are no persistent tendencies towards monopolisation or abuse
of market power, producers in the cybereconomy will have sufficient
incentives to produce bundles of goods with the characteristics
consumers prefer, spurred on by competition and reputational
incentives (Friedman 1998). Where these conditions are absent,
the proper response is the application of competition law.
Fair use
provisions allow for any unauthorised use of a copyrighted
work which does not displace potential licensing fees. Obviously
such provisions would not be applicable to the outcomes of
private contracts mediated by digital self-help systems (Cohen
1998).
Some copyright
scholars are concerned with this and advocate imposing fair
use restrictions on contractual outcomes. There are several
problems with this proposal on a conceptual basis because
it rests on the argument that: i) the balance of stakeholder
interests arrived at by current copyright regimes is optimal;
ii) the emergence of contractual arrangements shifts the balance
towards content providers. While the first assumption is questionable,
we can accept it and still proceed to reject the conclusions
of fair use advocates by questioning the second assumption.
Fair use
does not equal free use (Bell 1998). Costs are incurred by
users even when they are exercising their fair use rights.
These costs take the form of other opportunities foregone
(in terms of time and other resources) in the act of searching
for specific articles or quotes, browsing publications, making
photocopies, etc.
While
the loss of fair use may imply yet another foregone opportunity
in terms of additional financial costs incurred by the user,
there may be a quid pro quo due to lower costs incurred in
searching, copying etc, for what was previously ÔfreeÕ (in
the financial sense) fair use material, because of the possibilities
of electronic distribution (Bell 1998).
ÊBits
can flow more easily than atoms into homes and offices, automated
search procedures may be instituted, text can be easily moved
around through cut and paste etc. Thus it is not decisive
that the loss of fair use means the balance of benefits has
shifted to content providers at the expense of users.
Intellectual
value approaches
Dyson
(1997) argues that in practical terms intellectual property
law is as good as dead and that creators should get used to
this. Instead of relying on concepts derived from the law
to make money from their works, they should think up new business
models which allow them to leverage their investments in intellectual
creations. This is likely to consist of distributing intellectual
property free in order to sell related services and relationships.
While
there are some new strategies behind this approach, there
are other preexisting marketing models from the ÔrealÕ world
which are applicable here.
Subscription-based
models are a prevalent practice among content providers. Subscription
involves paying for reliable delivery of content from a trusted
source, and thus it relies a lot on reputation. Subscription
can be through various meansøe.g., delivery of newsletters
by email or restricted access to content on a website.
Works
can also be used to promote real world performances and events.
Famous consultants may give away free and updated works on
their websites which also keep users informed about consultations
for which entry fees are charged. The free content serves
the purpose of arousing interest and keeping up a following.
The reason this strategy might work is because ideas which
are accessible for free on the Internet may be of little practical
value until details are properly implemented. Tacit knowledge
is as important as formal knowledge.
Product
support has been a strategy for leveraging intellectual property
long employed by software companies. As Dyson argues, the
line between product and service is a very thin one in software.
Many product companies may give away their software for free
and make money from technical support, implementation and
upgrades.
Free intellectual
property can be used for facilitating the formation of virtual
communities (Dyson 1997). These communities may be the site
of lucrative business opportunities. Content on a Web site
can be used to attract people of particular interests who
are willing to pay to enter virtual communities which provide
infrastructural and other support services devoted to these
special interests. These may include putting people with these
interests in touch with each other through chatrooms, messageboards
and conferences. Members might be required to consent to the
provider selling their email addresses or demographics to
advertisers and marketers.
An intriguing
possibility is the increase in the number of sponsored projects.
Dyson points to this trend in the software industry with customers
getting together to fund the development of software they
need or customised versions of generic software for their
workplaces. The boundary between service and product breaks
down here. As Dyson (1997) puts it, creators will be paid
for working rather than for their works.
It is
possible to extend this model into the arts. Client-patron
relationships in the arts used to be important and some persist
to this day. The difference with the emerging client-patron
relationships on the Internet is that the patrons are more
likely to be ordinary peopleøthis arises from the competition
for attention which Dyson sees the Internet with its varieties
of content as fostering. This puts all the bargaining advantage
on the side of the prospective viewer/user.
Advertising
is still a prevalent strategy on the Net. A provider usually
gives away intellectual property to attract visitors to its
site and sells advertising space on the site to others. This
principle underlies a lot of free email accounts and webspace,
periodicals and search engines.
The
attention economyÊ
The proliferation
of content on the Internet is an accompaniment of its low
barriers to entry. The content, however, is not necessarily
of professional quality. This may change as the advent of
digital self-help systems makes it possible for more people
to launch a full-time or part-time professional career as
an ÔartistÕ whether in literature, graphics, video, music
or a combination of these.
Instead
of trying to attract the attention of recording labels, for
example, aspiring musicians need only incur the cost of composing,
performing and making a mastercopy and the cost of engaging
the services of a musical database/trusted system services
provider to electronically distribute the resulting work (Volokh
1995). If technology proceeds apace, consumers may be able
to buy blank recording mediums in which they store downloaded
music or alternatively store them in the hard drives of their
computer/digital home entertainment units. As discussed previously,
the music would be delivered in a cryptolope and the user
would need to buy a private key to open it.
Yet another
possibility is that the cost of continuously replaying the
work could be made so low that the demand for pirated music
would drop substantially and there would be no need for protection
measures after downloading. Is this possible? Consider the
possibly lower advertising and marketing costs via electronic
distribution and Internet promotions of works versus the cost
of physical distribution, cost of recording mediums (remembering
that the user would incur this cost and it might fall further);
and the elimination of an intermediary (record company) with
the exception of the musical database service which also provides
automatic billing services and revenue collection. This would
allow the artist to charge however low a mark-up she desires
to compete while still making a profit (Volokh 1995).
Consider
too, the economics of being able to sell individual songs
while making a respectable return. This may become common
practice as the user grows accustomed to downloading chosen
songs into a personalised album of his own compilation. This
opportunity exists now but it may be more lucrative in the
cybereconomy because lower prices would lead to a bigger payoff
in terms of additional customers won simply because of the
size of the worldwide Internet user population (still growing)
and the instant transmission of price changes.
These
tendencies are more marked in the case of writing and journalism
where the costs of production are considerably lower. Volokh
(1995) cites the example of a daily column writer who charges
each subscriber 1 cent a day for the column offering his unique
political perspective on issues. If there are 100,000 willing
subscribers worldwide (and this is by no means infeasible
given the increase in the number of Internet users), he stands
to make more than $300,000 a year.
Electronic
distribution facilitated by automated billing and digital
self-help systems will increase the number of people seeking
other peopleÕs attention on the Internet. Seeking attention
will be the new way of making money. The competition for attention
may become more intense if Dyson (1997) is correct in her
predictions that some may choose to give away their work for
free in order to promote other things. Other attention seekers
will become personal content editors and programmers offering
subscription services to users who have little free time and
are willing to pay someone else to search for and forward
whatever things on the Net are likely to interest them.Ê
Conclusion
The death-knell
of intellectual property rights on the Internet proclaimed
by Barlow (1996) may be premature. New technologies may enhance
rather than weaken creatorsÕ control over their works. But
these technologies and the principles on which they are based,
may also render intellectual property law obsolete and replace
it with a diversity of private regimes enforced by digital
self-help systems which can electronically and remotely enforce
terms and conditions.
While
the implications of these concepts and technologies work their
way through at a slower level, new business models which use
the free distribution of intellectual works to sell services
and relationships may further undermine the applicability
of the ÔpropertyÕ metaphor in cyberspace. The real source
of value in the future cybereconomy, where every consumer
also has the potential to be an entrepreneur, may be something
as ethereal as ÔattentionÕ.
References
Barlow,
J.P. 1996, ÔSelling Wine without Bottles: The Economy of Mind
on the Global Net,Õ in P. Ludlow (ed.), High Noon on the
Electronic Frontier: Conceptual Issues in Cyberspace,
MIT Press, Cambridge, Mass.
Bell,
T.W. 1998, ÔFair Use vs Fared Use: The impact of automated
rights management on copyrightÕs fair use doctrine,Õ North
Carolina Law Review 76.
Cohen,
J.E. 1998, ÔCopyright and the jurisprudence of self-help,Õ
Berkeley Technology Law Journal 13.
Cox, B.
1994, ÔSuperdistribution?Õ Wired, September, available
at www.virtualschool.edu/cox/CoxWired.html
Dam, K.W.
1999, ÔSelf help in the digital jungle,Õ Journal of Legal
Studies 28.
Dyson,
E. 1997, Release 2.0: A design for living in the digital
age, Viking, London.
Friedman,
D. 1998, ÔIn defence of private orderings,Õ Berkeley Technology
Law Journal 13.
Goldhaber,
M.H. 1997, ÔThe Attention Economy: The Natural Economy of
the Net,Õ available at www.well.com/user/mgoldh/natecnet.html
IBM 1995,
ÔIBM introduces ground-breaking rights management and secure
payment technology to bring commercial content online,Õ Press
Release, available at www.virtualschool.edu/mon/ElectronicProperty/IBMInfoMarket.html
Kelly,
K. 1995, Out of Control: The new biology of machines,
Fourth Estate, London.
Mori,
R. and M. Kawahara 1990, ÔSuperdistribution: The Concept and
the Architecture,Õ available at www.virtualschool.edu/mori/ElectronicProperty/MoriSuperdist.html
Negroponte,
N. 1995, Being Digital, Vintage Books, New York.
RightMarket.com
website, available at www.rightsmarket.com
Samuelson,
P. 1996, ÔThe Copyright Grab,Õ Wired, January.
Samuelson,
P. and R.J. Glushko 1993, ÔIntellectual property rights for
digital library and hypertext publishing systems,Õ Harvard
Journal of Law and Technology 6.
Schlachter,
E. 1997, ÔThe intellectual property renaissance in cyberspace:
Why copyright law could be unimportant on the Internet,Õ Berkeley
Technology Law Journal 12.
Stefik,
M. 1997, ÔShifting the possible: how trusted systems and digital
property rights challenge us to rethink digital publishing,Õ
Berkeley Technology Law Journal 12.
Volokh,
E. 1995, ÔCheap speech and what it will do,Õ Yale Law Journal
104.
Author
Jason
Soon is Assistant Editor of Policy. A longer
version of this article with extended discussion of cultural
implications is available at www.geocities.com/Athens/Ithaca/2564/ipnet.htm
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